it works?
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@@ -430,6 +430,20 @@ void DefineActions(void)
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InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_DPAD_RIGHT, _360_JOY_BUTTON_DPAD_RIGHT);
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InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_DPAD_UP, _360_JOY_BUTTON_DPAD_UP);
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InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_DPAD_DOWN, _360_JOY_BUTTON_DPAD_DOWN);
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for (int pad = 0; pad < 4; pad++)
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{
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InputManager.AddMapButtonSwap(pad, 1, 0, _360_JOY_BUTTON_A, _360_JOY_BUTTON_B);
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InputManager.AddMapButtonSwap(pad, 1, 1, _360_JOY_BUTTON_A, _360_JOY_BUTTON_B);
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InputManager.AddMapButtonSwap(pad, 1, 2, _360_JOY_BUTTON_A, _360_JOY_BUTTON_B);
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if (pad == 0)
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{
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InputManager.AddMapButtonSwap(pad, 0, 0, _360_JOY_BUTTON_LTHUMB, _360_JOY_BUTTON_RTHUMB);
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InputManager.AddMapButtonSwap(pad, 0, 1, _360_JOY_BUTTON_LTHUMB, _360_JOY_BUTTON_RTHUMB);
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InputManager.AddMapButtonSwap(pad, 0, 2, _360_JOY_BUTTON_LTHUMB, _360_JOY_BUTTON_RTHUMB);
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}
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}
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}
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#if 0
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