Added Dirt and Stone Variants
Added podzol, coarse dirt, granite, polished granite, andesite, polished andesite, diorite, polished diorite.
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@@ -31,7 +31,7 @@ void IUIScene_CreativeMenu::staticCtor()
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DEF(eCreativeInventory_BuildingBlocks)
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ITEM(Tile::stone_Id)
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ITEM(Tile::grass_Id)
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ITEM(Tile::dirt_Id)
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ITEM_AUX(Tile::dirt_Id, 0)
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ITEM(Tile::cobblestone_Id)
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ITEM(Tile::sand_Id)
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ITEM(Tile::sandStone_Id)
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@@ -77,6 +77,18 @@ void IUIScene_CreativeMenu::staticCtor()
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ITEM(Tile::glowstone_Id)
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ITEM(Tile::fence_Id)
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ITEM_AUX(Tile::dirt_Id, DirtTile::COARSE_DIRT)
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ITEM_AUX(Tile::dirt_Id, DirtTile::PODZOL)
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ITEM_AUX(Tile::stone_Id, StoneTile::GRANITE)
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ITEM_AUX(Tile::stone_Id, StoneTile::POLISHED_GRANITE)
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ITEM_AUX(Tile::stone_Id, StoneTile::DIORITE)
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ITEM_AUX(Tile::stone_Id, StoneTile::POLISHED_DIORITE)
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ITEM_AUX(Tile::stone_Id, StoneTile::ANDESITE)
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ITEM_AUX(Tile::stone_Id, StoneTile::POLISHED_ANDESITE)
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// TU25
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ITEM(Tile::spruceFence_Id)
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ITEM(Tile::birchFence_Id)
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