fix: merge conflicts

This commit is contained in:
Fireblade
2026-05-24 23:20:13 -04:00
parent 8676650294
commit cc424e1fad
6 changed files with 7 additions and 8 deletions
@@ -234,7 +234,7 @@ void IUIScene_CreativeMenu::staticCtor()
ITEM_AUX(Tile::red_flower_Id, Rose::WHITE_TULIP)
ITEM_AUX(Tile::red_flower_Id, Rose::PINK_TULIP)
ITEM_AUX(Tile::red_flower_Id, Rose::OXEYE_DAISY)
ITEM(Tile::tallgrass2_Id)
ITEM(Tile::double_plant_Id)
ITEM_AUX(Tile::double_plant_Id, TallGrass2::LILAC)
ITEM_AUX(Tile::double_plant_Id, TallGrass2::TALL_GRASS)
ITEM_AUX(Tile::double_plant_Id, TallGrass2::LARGE_FERN)
+1 -1
View File
@@ -4195,7 +4195,7 @@ bool TileRenderer::tesselateCrossInWorld( Tile* tt, int x, int y, int z )
zt += ((((seed >> 24) & 0xf) / 15.0f) - 0.5f) * 0.5f;
}
if (tt == Tile::tallgrass2)
if (tt == Tile::double_plant)
{
const int data = level->getData(x, y, z);
const bool isUpper = (data & TallGrass2::UPPER_BIT) != 0;