diff --git a/BUMP b/BUMP index f22a22da..9084fa2f 100644 --- a/BUMP +++ b/BUMP @@ -1 +1 @@ - 1.0.9b +1.1.0 diff --git a/NOTES.md b/NOTES.md index 99f0512e..533f1d82 100644 --- a/NOTES.md +++ b/NOTES.md @@ -1,22 +1,20 @@ -# neoLegacy v1.0.9b +# neoLegacy v1.1.0 ### Additions -- Slime blocks and sunflowers have been added to the game. -- You can now copy and save various worlds on the LoadCreateJoin menu. -- Controller icons and in-game logos are now modifiable via a slider in 'User Interface' menu. +- Added the Mario world into the game. +- Added all the TU43-related blocks into the game. ### Changes -- In-game skulls have now been given a 3d effect. -- World gen has now been altered in order to match significantly more with Java Edition. -- Skin Select menu has been updated in order to achieve parity with TU36+ -- Controls menu has been updated. -- Tutorial world has been updated to version TU31. -- Settings menus are now wider to match the ones from TU31+ +- Cow sounds have been updated to match their TU31 counterparts. +- The neoLegacy save format is now universal, meaning that +anyone can make a DLC world purely from own unique saves. +- World generation has been updated to closely match the original Legacy Console Edition. ### Bug Fixes -- In-game music now fades when leaving / joining a world. -- World size is now displayed correctly on the worlds-list menu. -- The LoadCreateJoin menu no longer features an infinite spinner. +- The in-game localization menu no longer crashes when switching between Japanese, Chinese, or Korean languages. +- Jukeboxes now play audio correctly, causing the in-game soundtrack to fade out before playing any music. +- The zombie villager model has been updated to match the new 64x64 skin changes. +- neoLegacy dedicated servers no longer crash due to missing color files. roadmap