feat: blockstates

still a work in progress
This commit is contained in:
Fireblade
2026-05-02 15:14:48 -04:00
parent fc35ef155b
commit d89fadff68
80 changed files with 2249 additions and 2 deletions
+26
View File
@@ -17,6 +17,32 @@ CocoaTile::CocoaTile(int id) : DirectionalTile(id, Material::plant, isSolidRende
setTicking(true);
}
void CocoaTile::createBlockStateDefinition()
{
if (!m_blockStateDefinition)
m_blockStateDefinition = new BlockStateDefinition(this);
}
int CocoaTile::defaultBlockState()
{
return 0;
}
int CocoaTile::convertBlockStateToLegacyData(BlockState *state)
{
return state ? state->value : 0;
}
Tile::BlockState CocoaTile::getBlockState(int data)
{
return Tile::BlockState(data & 0xF);
}
Tile::BlockState CocoaTile::getBlockState(LevelSource *level, int x, int y, int z)
{
return Tile::BlockState(level->getData(x, y, z) & 0xF);
}
Icon *CocoaTile::getTexture(int face, int data)
{
return icons[2];