feat: blockstates

still a work in progress
This commit is contained in:
Fireblade
2026-05-02 15:14:48 -04:00
parent fc35ef155b
commit d89fadff68
80 changed files with 2249 additions and 2 deletions
+5
View File
@@ -7,6 +7,11 @@ class LeverTile : public Tile
protected:
LeverTile(int id);
public:
virtual void createBlockStateDefinition() override;
virtual int defaultBlockState() override;
virtual int convertBlockStateToLegacyData(BlockState *state) override;
virtual Tile::BlockState getBlockState(int data);
virtual Tile::BlockState getBlockState(LevelSource *level, int x, int y, int z) override;
virtual AABB *getAABB(Level *level, int x, int y, int z);
virtual bool blocksLight();
virtual bool isSolidRender(bool isServerLevel = false);