feat: blockstates

still a work in progress
This commit is contained in:
Fireblade
2026-05-02 15:14:48 -04:00
parent fc35ef155b
commit d89fadff68
80 changed files with 2249 additions and 2 deletions
+5
View File
@@ -38,6 +38,11 @@ protected:
public:
virtual int getResourceCount(Random* random);
virtual int getResource(int data, Random* random, int playerBonusLevel);
virtual void createBlockStateDefinition() override;
virtual int defaultBlockState() override;
virtual int convertBlockStateToLegacyData(BlockState *state) override;
virtual Tile::BlockState getBlockState(LevelSource *level, int x, int y, int z) override;
virtual Tile::BlockState getBlockState(int data);
virtual void onRemove(Level* level, int x, int y, int z, int id, int data);
protected: