fix: compilation error for server
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@@ -422,7 +422,7 @@ void PlayerRenderer::additionalRendering(shared_ptr<LivingEntity> _mob, float a)
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entityRenderDispatcher->itemInHandRenderer->renderItem(mob, headGear, 0);
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}
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/*else if (headGear->getItem()->id == Item::skull_Id)
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else if (headGear->getItem()->id == Item::skull_Id)
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{
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float s = 17 / 16.0f;
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glScalef(s, -s, -s);
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@@ -433,7 +433,7 @@ void PlayerRenderer::additionalRendering(shared_ptr<LivingEntity> _mob, float a)
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extra = headGear->getTag()->getString(L"SkullOwner");
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}
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SkullTileRenderer::instance->renderSkull(-0.5f, 0, -0.5f, Facing::UP, 180, headGear->getAuxValue(), extra);
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}*/
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}
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//SkullTileRenderer::instance->renderSkull(-0.5f, 0, -0.5f, Facing::UP, 180, headGear->getAuxValue(), extra);
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glPopMatrix();
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}
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