fix: dedicated server (#67)
* fix: dedicated server * prioritize item.h when building item mappings
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@@ -946,7 +946,9 @@ void CMinecraftApp::InitGameSettings()
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memset(pProfileSettings,0,sizeof(C_4JProfile::PROFILESETTINGS));
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SetDefaultOptions(pProfileSettings,i);
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Win64_LoadSettings(GameSettingsA[i]);
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#ifndef MINECRAFT_SERVER_BUILD
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ApplyGameSettingsChanged(i);
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#endif
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#elif defined __PS3__ || defined __ORBIS__ || defined _DURANGO || defined __PSVITA__
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C4JStorage::PROFILESETTINGS *pProfileSettings=StorageManager.GetDashboardProfileSettings(i);
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// 4J-PB - don't cause an options write to happen here
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