fix: dedicated server (#67)

* fix: dedicated server

* prioritize item.h when building item mappings
This commit is contained in:
Fireblade
2026-05-14 13:27:56 +03:00
committed by GitHub
parent 60189f6ab6
commit f2193765d0
6 changed files with 23 additions and 5 deletions
@@ -6,7 +6,7 @@
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h"
#include "..\..\..\Minecraft.World\net.minecraft.stats.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.effect.h"
#include "..\..\MultiplayerLocalPlayer.h"
#include "..\..\MultiPlayerLocalPlayer.h"
#include "..\..\Minecraft.h"
#include "..\..\Options.h"
#include "..\..\EntityRenderDispatcher.h"