fix: neoapps dysfunctional build script
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@@ -10,8 +10,8 @@ public:
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Icon_SPU *getTexture(int face, int data)
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{
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if(id == Tile_SPU::button_wood_Id)
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return TileRef_SPU(wood_Id)->getTexture(Facing::UP);
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if(id == Tile_SPU::wooden_button_Id)
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return TileRef_SPU(planks_Id)->getTexture(Facing::UP);
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else
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return TileRef_SPU(rock_Id)->getTexture(Facing::UP);
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}
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