fix: neoapps dysfunctional build script

This commit is contained in:
Fireblade
2026-05-05 23:20:16 -04:00
parent 8ccb2b6741
commit f8e4f6376e
287 changed files with 4143 additions and 4710 deletions
@@ -9,7 +9,7 @@ private:
public:
FenceGateTile_SPU(int id) : Tile_SPU(id) {}
Icon_SPU *getTexture(int face, int data) { return TileRef_SPU(wood_Id)->getTexture(face); }
Icon_SPU *getTexture(int face, int data) { return TileRef_SPU(planks_Id)->getTexture(face); }
static int getDirection(int data) { return (data & DIRECTION_MASK); }
virtual void updateShape(ChunkRebuildData *level, int x, int y, int z, int forceData = -1, TileEntity* forceEntity = nullptr) // 4J added forceData, forceEntity param // Brought forward from 1.2.3