fix: neoapps dysfunctional build script

This commit is contained in:
Fireblade
2026-05-05 23:20:16 -04:00
parent 8ccb2b6741
commit f8e4f6376e
287 changed files with 4143 additions and 4710 deletions
@@ -21,7 +21,7 @@ Icon_SPU *GrassTile_SPU::getTexture(ChunkRebuildData *level, int x, int y, int z
if (face == Facing::UP) return &ms_pTileData->grass_iconTop;
if (face == Facing::DOWN) return TileRef_SPU(dirt_Id)->getTexture(face);
Material_SPU *above = level->getMaterial(x, y + 1, z);
if (above->getID() == Material_SPU::topSnow_Id || above->getID() == Material_SPU::snow_Id)
if (above->getID() == Material_SPU::snow_layer_Id || above->getID() == Material_SPU::snow_Id)
return &ms_pTileData->grass_iconSnowSide;
else
return icon();