fix: neoapps dysfunctional build script

This commit is contained in:
Fireblade
2026-05-05 23:20:16 -04:00
parent 8ccb2b6741
commit f8e4f6376e
287 changed files with 4143 additions and 4710 deletions
@@ -24,7 +24,7 @@ int LiquidTile_SPU::getColor(ChunkRebuildData *level, int x, int y, int z)
int LiquidTile_SPU::getColor(ChunkRebuildData *level, int x, int y, int z, int d)
{
// MGH - TODO
if (getMaterial()->getID() == Material_SPU::water_Id)
if (getMaterial()->getID() == Material_SPU::flowing_water_Id)
{
// Biome b = level.getBiomeSource().getBiome(x, z);
// return b.waterColor;
@@ -62,16 +62,16 @@ Icon_SPU *LiquidTile_SPU::getTexture(int face, int data)
{
if (face == Facing::DOWN || face == Facing::UP)
{
if(id == water_Id || id == calmWater_Id)
if(id == flowing_water_Id || id == water_Id)
return &ms_pTileData->liquidTile_iconWaterStill;
else //(id == lava_Id || id == calmLava_Id)
else //(id == flowing_lava_Id || id == lava_Id)
return &ms_pTileData->liquidTile_iconLavaStill;
}
else
{
if(id == water_Id || id == calmWater_Id)
if(id == flowing_water_Id || id == water_Id)
return &ms_pTileData->liquidTile_iconWaterFlow;
else //(id == lava_Id || id == calmLava_Id)
else //(id == flowing_lava_Id || id == lava_Id)
return &ms_pTileData->liquidTile_iconLavaFlow;
}
}
@@ -201,21 +201,21 @@ float LiquidTile_SPU::getBrightness(ChunkRebuildData *level, int x, int y, int z
int LiquidTile_SPU::getRenderLayer()
{
return getMaterial()->getID() == Material_SPU::water_Id ? 1 : 0;
return getMaterial()->getID() == Material_SPU::flowing_water_Id ? 1 : 0;
}
double LiquidTile_SPU::getSlopeAngle(ChunkRebuildData *level, int x, int y, int z, Material_SPU *m)
{
Vec3_SPU flow = Vec3_SPU(0,0,0);
if (m->getID() == Material_SPU::water_Id)
if (m->getID() == Material_SPU::flowing_water_Id)
{
TileRef_SPU tRef(Tile_SPU::water_Id);
TileRef_SPU tRef(Tile_SPU::flowing_water_Id);
flow = static_cast<LiquidTile_SPU *>(tRef.getPtr())->getFlow(level, x, y, z);
}
if (m->getID() == Material_SPU::lava_Id)
if (m->getID() == Material_SPU::flowing_lava_Id)
{
TileRef_SPU tRef(Tile_SPU::lava_Id);
TileRef_SPU tRef(Tile_SPU::flowing_lava_Id);
flow = static_cast<LiquidTile_SPU *>(tRef.getPtr())->getFlow(level, x, y, z);
}
if (flow.x == 0 && flow.z == 0) return -1000;