fix: neoapps dysfunctional build script

This commit is contained in:
Fireblade
2026-05-05 23:20:16 -04:00
parent 8ccb2b6741
commit f8e4f6376e
287 changed files with 4143 additions and 4710 deletions
@@ -32,9 +32,9 @@ public:
static bool shouldConnectTo(ChunkRebuildData *level, int x, int y, int z, int direction)
{
int t = level->getTile(x, y, z);
if (t == Tile_SPU::redStoneDust_Id) return true;
if (t == Tile_SPU::redstone_wire_Id) return true;
if (t == 0) return false;
if (t == Tile_SPU::diode_off_Id || t == Tile_SPU::diode_on_Id)
if (t == Tile_SPU::unpowered_repeater_Id || t == Tile_SPU::powered_repeater_Id)
{
int data = level->getData(x, y, z);
return direction == (data & DiodeTile_SPU::DIRECTION_MASK) || direction == Direction::DIRECTION_OPPOSITE[data & DiodeTile_SPU::DIRECTION_MASK];