fix: neoapps dysfunctional build script
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@@ -244,7 +244,7 @@ void PreStitchedTextureMap::makeTextureAnimated(TexturePack *texturePack, Stitch
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StitchedTexture *PreStitchedTextureMap::getTexture(const wstring &name)
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{
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#ifndef _CONTENT_PACKAGE
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app.DebugPrintf("Not implemented!\n");
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app.DebugPrintf("Not implemented: getTexture('%ls')\n", name.c_str());
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DEBUG_BREAK();
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#endif
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return nullptr;
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@@ -337,7 +337,7 @@ void PreStitchedTextureMap::loadUVs()
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ADD_ICON(0, 2, L"helmetIron")
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ADD_ICON(0, 3, L"helmetDiamond")
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ADD_ICON(0, 4, L"helmetGold")
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ADD_ICON(0, 5, L"flintAndSteel")
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ADD_ICON(0, 5, L"flint_and_steel")
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ADD_ICON(0, 6, L"flint")
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ADD_ICON(0, 7, L"coal")
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ADD_ICON(0, 8, L"string")
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@@ -405,11 +405,11 @@ void PreStitchedTextureMap::loadUVs()
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ADD_ICON(4, 2, L"swordIron")
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ADD_ICON(4, 3, L"swordDiamond")
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ADD_ICON(4, 4, L"swordGold")
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ADD_ICON(4, 5, L"fishingRod_uncast")
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ADD_ICON(4, 5, L"fishing_rod_uncast")
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ADD_ICON(4, 6, L"clock")
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ADD_ICON(4, 7, L"bowl")
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ADD_ICON(4, 8, L"mushroomStew")
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ADD_ICON(4, 9, L"yellowDust")
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ADD_ICON(4, 8, L"mushroom_stew")
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ADD_ICON(4, 9, L"glowstone_dust")
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ADD_ICON(4, 10, L"bucket")
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ADD_ICON(4, 11, L"bucketWater")
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ADD_ICON(4, 12, L"bucketLava")
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@@ -422,7 +422,7 @@ void PreStitchedTextureMap::loadUVs()
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ADD_ICON(5, 2, L"shovelIron")
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ADD_ICON(5, 3, L"shovelDiamond")
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ADD_ICON(5, 4, L"shovelGold")
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ADD_ICON(5, 5, L"fishingRod_cast")
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ADD_ICON(5, 5, L"fishing_rod_cast")
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ADD_ICON(5, 6, L"diode")
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ADD_ICON(5, 7, L"porkchopRaw")
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ADD_ICON(5, 8, L"porkchopCooked")
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@@ -440,13 +440,13 @@ void PreStitchedTextureMap::loadUVs()
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ADD_ICON(6, 3, L"pickaxeDiamond")
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ADD_ICON(6, 4, L"pickaxeGold")
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ADD_ICON(6, 5, L"bow_pull_0")
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ADD_ICON(6, 6, L"carrotOnAStick")
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ADD_ICON(6, 6, L"carrot_on_a_stick")
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ADD_ICON(6, 7, L"leather")
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ADD_ICON(6, 8, L"saddle")
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ADD_ICON(6, 9, L"beefRaw")
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ADD_ICON(6, 10, L"beefCooked")
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ADD_ICON(6, 11, L"enderPearl")
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ADD_ICON(6, 12, L"blazeRod")
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ADD_ICON(6, 11, L"ender_pearl")
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ADD_ICON(6, 12, L"blaze_rod")
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ADD_ICON(6, 13, L"melon")
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ADD_ICON(6, 14, L"dyePowder_green")
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ADD_ICON(6, 15, L"dyePowder_lime")
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@@ -457,13 +457,13 @@ void PreStitchedTextureMap::loadUVs()
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ADD_ICON(7, 3, L"hatchetDiamond")
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ADD_ICON(7, 4, L"hatchetGold")
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ADD_ICON(7, 5, L"bow_pull_1")
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ADD_ICON(7, 6, L"potatoBaked")
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ADD_ICON(7, 6, L"baked_potato")
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ADD_ICON(7, 7, L"potato")
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ADD_ICON(7, 8, L"carrots")
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ADD_ICON(7, 9, L"chickenRaw")
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ADD_ICON(7, 10, L"chickenCooked")
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ADD_ICON(7, 11, L"ghastTear")
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ADD_ICON(7, 12, L"goldNugget")
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ADD_ICON(7, 11, L"ghast_tear")
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ADD_ICON(7, 12, L"gold_nugget")
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ADD_ICON(7, 13, L"netherStalkSeeds")
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ADD_ICON(7, 14, L"dyePowder_brown")
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ADD_ICON(7, 15, L"dyePowder_yellow")
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@@ -474,12 +474,12 @@ void PreStitchedTextureMap::loadUVs()
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ADD_ICON(8, 3, L"hoeDiamond")
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ADD_ICON(8, 4, L"hoeGold")
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ADD_ICON(8, 5, L"bow_pull_2")
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ADD_ICON(8, 6, L"potatoPoisonous")
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ADD_ICON(8, 6, L"poisonous_potato")
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ADD_ICON(8, 7, L"minecart")
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ADD_ICON(8, 8, L"boat")
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ADD_ICON(8, 9, L"speckledMelon")
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ADD_ICON(8, 10, L"fermentedSpiderEye")
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ADD_ICON(8, 11, L"spiderEye")
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ADD_ICON(8, 9, L"speckled_melon")
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ADD_ICON(8, 10, L"fermented_spider_eye")
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ADD_ICON(8, 11, L"spider_eye")
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ADD_ICON(8, 12, L"potion")
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ADD_ICON(8, 12, L"glassBottle") // Same as potion
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ADD_ICON(8, 13, L"potion_contents")
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@@ -490,16 +490,16 @@ void PreStitchedTextureMap::loadUVs()
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//ADD_ICON(9, 1, L"unused")
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ADD_ICON(9, 2, L"iron_horse_armor")
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ADD_ICON(9, 3, L"diamond_horse_armor")
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ADD_ICON(9, 4, L"gold_horse_armor")
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ADD_ICON(9, 4, L"golden_horse_armor")
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ADD_ICON(9, 5, L"comparator")
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ADD_ICON(9, 6, L"carrotGolden")
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ADD_ICON(9, 7, L"minecart_chest")
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ADD_ICON(9, 8, L"pumpkinPie")
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ADD_ICON(9, 6, L"golden_carrot")
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ADD_ICON(9, 7, L"chest_minecart")
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ADD_ICON(9, 8, L"pumpkin_pie")
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ADD_ICON(9, 9, L"monsterPlacer")
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ADD_ICON(9, 10, L"potion_splash")
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ADD_ICON(9, 11, L"eyeOfEnder")
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ADD_ICON(9, 11, L"eye_of_ender")
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ADD_ICON(9, 12, L"cauldron")
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ADD_ICON(9, 13, L"blazePowder")
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ADD_ICON(9, 13, L"blaze_powder")
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ADD_ICON(9, 14, L"dyePowder_purple")
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ADD_ICON(9, 15, L"dyePowder_magenta")
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@@ -510,13 +510,13 @@ void PreStitchedTextureMap::loadUVs()
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ADD_ICON(10, 4, L"lead")
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ADD_ICON(10, 5, L"netherbrick")
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ADD_ICON(10, 6, L"clownfish")
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ADD_ICON(10, 7, L"minecart_furnace")
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ADD_ICON(10, 7, L"furnace_minecart")
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ADD_ICON(10, 8, L"charcoal")
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ADD_ICON(10, 9, L"monsterPlacer_overlay")
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ADD_ICON(10, 10, L"ruby")
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ADD_ICON(10, 11, L"expBottle")
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ADD_ICON(10, 12, L"brewingStand")
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ADD_ICON(10, 13, L"magmaCream")
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ADD_ICON(10, 11, L"experience_bottle")
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ADD_ICON(10, 12, L"brewing_stand")
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ADD_ICON(10, 13, L"magma_cream")
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ADD_ICON(10, 14, L"dyePowder_cyan")
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ADD_ICON(10, 15, L"dyePowder_orange")
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@@ -524,13 +524,13 @@ void PreStitchedTextureMap::loadUVs()
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ADD_ICON(11, 4, L"muttonRaw")
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ADD_ICON(11, 5, L"rabbitRaw")
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ADD_ICON(11, 6, L"pufferfish")
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ADD_ICON(11, 7, L"minecart_hopper")
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ADD_ICON(11, 7, L"hopper_minecart")
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ADD_ICON(11, 8, L"hopper")
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ADD_ICON(11, 9, L"nether_star")
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ADD_ICON(11, 10, L"emerald")
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ADD_ICON(11, 11, L"writingBook")
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ADD_ICON(11, 12, L"writtenBook")
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ADD_ICON(11, 13, L"flowerPot")
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ADD_ICON(11, 11, L"writable_book")
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ADD_ICON(11, 12, L"written_book")
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ADD_ICON(11, 13, L"flower_pot")
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ADD_ICON(11, 14, L"dyePowder_silver")
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ADD_ICON(11, 15, L"dyePowder_white")
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@@ -541,7 +541,7 @@ void PreStitchedTextureMap::loadUVs()
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ADD_ICON(12, 4, L"muttonCooked")
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ADD_ICON(12, 5, L"rabbitCooked")
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ADD_ICON(12, 6, L"salmonRaw")
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ADD_ICON(12, 7, L"minecart_tnt")
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ADD_ICON(12, 7, L"tnt_minecart")
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ADD_ICON(12, 8, L"armorStand")
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ADD_ICON(12, 9, L"fireworks")
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ADD_ICON(12, 10, L"fireworks_charge")
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@@ -549,14 +549,14 @@ void PreStitchedTextureMap::loadUVs()
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ADD_ICON(12, 12, L"netherquartz")
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ADD_ICON(12, 13, L"map_empty")
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ADD_ICON(12, 14, L"frame")
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ADD_ICON(12, 15, L"enchantedBook")
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ADD_ICON(12, 15, L"enchanted_book")
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ADD_ICON(13, 0, L"doorAcacia")
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ADD_ICON(13, 1, L"doorBirch")
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ADD_ICON(13, 2, L"doorDark")
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ADD_ICON(13, 3, L"doorJungle")
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ADD_ICON(13, 4, L"doorSpruce")
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ADD_ICON(13, 5, L"rabbitStew")
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ADD_ICON(13, 5, L"rabbit_stew")
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ADD_ICON(13, 6, L"salmonCooked")
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@@ -749,8 +749,8 @@ void PreStitchedTextureMap::loadUVs()
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ADD_ICON(4, 15, L"sapling_birch");
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ADD_ICON(5, 0, L"torch_on");
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ADD_ICON(5, 1, L"door_wood_upper");
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ADD_ICON(5, 2, L"door_iron_upper");
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ADD_ICON(5, 1, L"wooden_door_upper");
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ADD_ICON(5, 2, L"iron_door_upper");
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ADD_ICON(5, 3, L"ladder");
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ADD_ICON(5, 4, L"trapdoor");
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ADD_ICON(5, 5, L"iron_bars");
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@@ -766,8 +766,8 @@ void PreStitchedTextureMap::loadUVs()
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ADD_ICON(5, 15, L"crops_7");
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ADD_ICON(6, 0, L"lever");
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ADD_ICON(6, 1, L"door_wood_lower");
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ADD_ICON(6, 2, L"door_iron_lower");
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ADD_ICON(6, 1, L"wooden_door_lower");
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ADD_ICON(6, 2, L"iron_door_lower");
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ADD_ICON(6, 3, L"redstone_torch_on");
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ADD_ICON(6, 4, L"stonebrick_mossy");
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ADD_ICON(6, 5, L"stonebrick_cracked");
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@@ -1039,11 +1039,11 @@ void PreStitchedTextureMap::loadUVs()
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ADD_ICON(22, 15, L"red_sandstone_smooth");
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ADD_ICON(23, 0, L"door_acacia_upper");
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ADD_ICON(23, 1, L"door_birch_upper");
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ADD_ICON(23, 2, L"door_dark_upper");
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ADD_ICON(23, 3, L"door_jungle_upper");
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ADD_ICON(23, 4, L"door_spruce_upper");
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ADD_ICON(23, 0, L"acacia_door_upper");
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ADD_ICON(23, 1, L"birch_door_upper");
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ADD_ICON(23, 2, L"dark_oak_door_upper");
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ADD_ICON(23, 3, L"jungle_door_upper");
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ADD_ICON(23, 4, L"spruce_door_upper");
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ADD_ICON(23, 13, L"sea_lantern");
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ADD_ICON(22, 13, L"prismarine");
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ADD_ICON(21, 13, L"prismarine_dark");
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@@ -1054,11 +1054,11 @@ void PreStitchedTextureMap::loadUVs()
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ADD_ICON(23, 14, L"inverted_daylight_detector");
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ADD_ICON(23, 15, L"iron_trapdoor");
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ADD_ICON(24, 0, L"door_acacia_lower");
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ADD_ICON(24, 1, L"door_birch_lower");
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ADD_ICON(24, 2, L"door_dark_lower");
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ADD_ICON(24, 3, L"door_jungle_lower");
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ADD_ICON(24, 4, L"door_spruce_lower");
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ADD_ICON(24, 0, L"acacia_door_lower");
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ADD_ICON(24, 1, L"birch_door_lower");
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ADD_ICON(24, 2, L"dark_oak_door_lower");
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ADD_ICON(24, 3, L"jungle_door_lower");
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ADD_ICON(24, 4, L"spruce_door_lower");
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ADD_ICON(21, 1, L"tallgrass2_tall_grass_lower");
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ADD_ICON(20, 1, L"tallgrass2_tall_grass_upper");
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