fix: neoapps dysfunctional build script
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@@ -174,10 +174,10 @@ void SurvivalMode::initLevel(Level *level)
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shared_ptr<Player> SurvivalMode::createPlayer(Level *level)
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{
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shared_ptr<Player> player = GameMode::createPlayer(level);
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// player.inventory.add(new ItemInstance(Item.pickAxe_diamond));
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// player.inventory.add(new ItemInstance(Item.hatchet_diamond));
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// player.inventory.add(new ItemInstance(Item.diamond_pickaxe));
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// player.inventory.add(new ItemInstance(Item.diamond_axe));
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// player.inventory.add(new ItemInstance(Tile.torch, 64));
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// player.inventory.add(new ItemInstance(Item.porkChop_cooked, 4));
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// player.inventory.add(new ItemInstance(Item.cooked_porkchop, 4));
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// player.inventory.add(new ItemInstance(Item.bow, 1));
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// player.inventory.add(new ItemInstance(Item.arrow, 64));
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return player;
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