fix: neoapps dysfunctional build script

This commit is contained in:
Fireblade
2026-05-05 23:20:16 -04:00
parent 8ccb2b6741
commit f8e4f6376e
287 changed files with 4143 additions and 4710 deletions
+2 -2
View File
@@ -131,7 +131,7 @@ void BeaconTileEntity::updateShape()
for (int lz = z - step; lz <= z + step; lz++)
{
int tile = level->getTile(lx, ly, lz);
if (tile != Tile::emeraldBlock_Id && tile != Tile::goldBlock_Id && tile != Tile::diamondBlock_Id && tile != Tile::ironBlock_Id)
if (tile != Tile::emerald_block_Id && tile != Tile::gold_block_Id && tile != Tile::diamond_block_Id && tile != Tile::iron_block_Id)
{
isOk = false;
break;
@@ -373,5 +373,5 @@ void BeaconTileEntity::stopOpen()
bool BeaconTileEntity::canPlaceItem(int slot, shared_ptr<ItemInstance> item)
{
return (item->id == Item::emerald_Id || item->id == Item::diamond_Id || item->id == Item::goldIngot_Id || item->id == Item::ironIngot_Id);
return (item->id == Item::emerald_Id || item->id == Item::diamond_Id || item->id == Item::gold_ingot_Id || item->id == Item::iron_ingot_Id);
}