fix: neoapps dysfunctional build script

This commit is contained in:
Fireblade
2026-05-05 23:20:16 -04:00
parent 8ccb2b6741
commit f8e4f6376e
287 changed files with 4143 additions and 4710 deletions
+3 -3
View File
@@ -337,7 +337,7 @@ void Boat::tick()
remove();
for (int i = 0; i < 3; i++)
{
spawnAtLocation(Tile::wood_Id, 1, 0);
spawnAtLocation(Tile::planks_Id, 1, 0);
}
for (int i = 0; i < 2; i++)
{
@@ -395,11 +395,11 @@ void Boat::tick()
int yy = Mth::floor(y) + j;
int tile = level->getTile(xx, yy, zz);
if (tile == Tile::topSnow_Id)
if (tile == Tile::snow_layer_Id)
{
level->removeTile(xx, yy, zz);
}
else if (tile == Tile::waterLily_Id)
else if (tile == Tile::waterlily_Id)
{
level->destroyTile(xx, yy, zz, true);
}