fix: neoapps dysfunctional build script
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@@ -144,7 +144,7 @@ void Creeper::die(DamageSource *source)
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if ( source->getEntity() != nullptr && source->getEntity()->instanceof(eTYPE_SKELETON) )
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{
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int recordId = Item::record_01_Id + random->nextInt(Item::record_12_Id - Item::record_01_Id + 1);
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int recordId = Item::record_13_Id + random->nextInt(Item::record_wait_Id - Item::record_13_Id + 1);
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spawnAtLocation(recordId, 1);
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}
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