fix: neoapps dysfunctional build script

This commit is contained in:
Fireblade
2026-05-05 23:20:16 -04:00
parent 8ccb2b6741
commit f8e4f6376e
287 changed files with 4143 additions and 4710 deletions
+2 -2
View File
@@ -42,8 +42,8 @@ Tile::BlockState FenceTile::getBlockState(LevelSource *level, int x, int y, int
}
static const int fences[] = {
Tile::fence_Id, Tile::netherFence_Id, Tile::spruceFence_Id,
Tile::birchFence_Id, Tile::jungleFence_Id, Tile::acaciaFence_Id, Tile::darkFence_Id
Tile::fence_Id, Tile::nether_brick_fence_Id, Tile::spruce_fence_Id,
Tile::birch_fence_Id, Tile::jungle_fence_Id, Tile::acacia_fence_Id, Tile::dark_oak_fence_Id
};
void FenceTile::addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source)