fix: neoapps dysfunctional build script
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@@ -281,7 +281,7 @@ shared_ptr<ItemInstance> FilledBucketDispenseBehavior::execute(BlockSource *sour
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FacingEnum *facing = DispenserTile::getFacing(source->getData());
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if (bucket->emptyBucket(source->getWorld(), sourceX + facing->getStepX(), sourceY + facing->getStepY(), sourceZ + facing->getStepZ()))
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{
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dispensed->id = Item::bucket_empty->id;
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dispensed->id = Item::bucket->id;
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dispensed->count = 1;
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outcome = ACTIVATED_ITEM;
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@@ -309,11 +309,11 @@ shared_ptr<ItemInstance> EmptyBucketDispenseBehavior::execute(BlockSource *sourc
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Item *targetType;
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if (Material::water == material && dataValue == 0)
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{
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targetType = Item::bucket_water;
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targetType = Item::water_bucket;
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}
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else if (Material::lava == material && dataValue == 0)
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{
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targetType = Item::bucket_lava;
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targetType = Item::lava_bucket;
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}
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else
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{
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