fix: neoapps dysfunctional build script

This commit is contained in:
Fireblade
2026-05-05 23:20:16 -04:00
parent 8ccb2b6741
commit f8e4f6376e
287 changed files with 4143 additions and 4710 deletions
+2 -2
View File
@@ -110,7 +110,7 @@ void LargeCaveFeature::addTunnel(int64_t seed, int xOffs, int zOffs, byteArray b
{
int p = (xx * 16 + zz) * Level::genDepth + yy;
if (yy < 0 || yy >= Level::genDepth) continue;
if (blocks[p] == Tile::water_Id || blocks[p] == Tile::calmWater_Id)
if (blocks[p] == Tile::flowing_water_Id || blocks[p] == Tile::water_Id)
{
detectedWater = true;
}
@@ -144,7 +144,7 @@ void LargeCaveFeature::addTunnel(int64_t seed, int xOffs, int zOffs, byteArray b
{
if (yy < 10)
{
blocks[p] = static_cast<byte>(Tile::lava_Id);
blocks[p] = static_cast<byte>(Tile::flowing_lava_Id);
}
else
{