fix: neoapps dysfunctional build script
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@@ -6,7 +6,7 @@
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bool LightGemFeature::place(Level *level, Random *random, int x, int y, int z)
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{
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if (!level->isEmptyTile(x, y, z)) return false;
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if (level->getTile(x, y + 1, z) != Tile::netherRack_Id) return false;
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if (level->getTile(x, y + 1, z) != Tile::netherrack_Id) return false;
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level->setTileAndData(x, y, z, Tile::glowstone_Id, 0, Tile::UPDATE_CLIENTS);
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for (int i = 0; i < 1500; i++)
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