fix: neoapps dysfunctional build script

This commit is contained in:
Fireblade
2026-05-05 23:20:16 -04:00
parent 8ccb2b6741
commit f8e4f6376e
287 changed files with 4143 additions and 4710 deletions
+3 -3
View File
@@ -176,11 +176,11 @@ bool MonsterPlacerItem::useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<
int tile = level->getTile(x, y, z);
#ifndef _CONTENT_PACKAGE
if(app.DebugSettingsOn() && tile == Tile::mobSpawner_Id)
if(app.DebugSettingsOn() && tile == Tile::mob_spawner_Id)
{
// 4J Stu - Force adding this as a tile update
level->setTile(x,y,z,0);
level->setTile(x,y,z,Tile::mobSpawner_Id);
level->setTile(x,y,z,Tile::mob_spawner_Id);
shared_ptr<MobSpawnerTileEntity> mste = dynamic_pointer_cast<MobSpawnerTileEntity>( level->getTileEntity(x,y,z) );
if(mste != NULL)
{
@@ -196,7 +196,7 @@ bool MonsterPlacerItem::useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<
double yOff = 0;
// 4J-PB - missing parentheses added
if (face == Facing::UP && (tile == Tile::fence_Id || tile == Tile::netherFence_Id))
if (face == Facing::UP && (tile == Tile::fence_Id || tile == Tile::nether_brick_fence_Id))
{
// special case
yOff = .5;