fix: neoapps dysfunctional build script

This commit is contained in:
Fireblade
2026-05-05 23:20:16 -04:00
parent 8ccb2b6741
commit f8e4f6376e
287 changed files with 4143 additions and 4710 deletions
+5 -5
View File
@@ -125,7 +125,7 @@ void NotGateTile::tick(Level *level, int x, int y, int z, Random *random)
{
if (neighborSignal)
{
level->setTileAndData(x, y, z, Tile::redstoneTorch_off_Id, level->getData(x, y, z), Tile::UPDATE_ALL);
level->setTileAndData(x, y, z, Tile::unlit_redstone_torch_Id, level->getData(x, y, z), Tile::UPDATE_ALL);
if (isToggledTooFrequently(level, x, y, z, true))
{
@@ -149,7 +149,7 @@ void NotGateTile::tick(Level *level, int x, int y, int z, Random *random)
{
if (!isToggledTooFrequently(level, x, y, z, false))
{
level->setTileAndData(x, y, z, Tile::redstoneTorch_on_Id, level->getData(x, y, z), Tile::UPDATE_ALL);
level->setTileAndData(x, y, z, Tile::redstone_torch_Id, level->getData(x, y, z), Tile::UPDATE_ALL);
}
else
{
@@ -184,7 +184,7 @@ int NotGateTile::getDirectSignal(LevelSource *level, int x, int y, int z, int fa
int NotGateTile::getResource(int data, Random *random, int playerBonusLevel)
{
return Tile::redstoneTorch_on_Id;
return Tile::redstone_torch_Id;
}
bool NotGateTile::isSignalSource()
@@ -226,7 +226,7 @@ void NotGateTile::animateTick(Level *level, int xt, int yt, int zt, Random *rand
int NotGateTile::cloneTileId(Level *level, int x, int y, int z)
{
return Tile::redstoneTorch_on_Id;
return Tile::redstone_torch_Id;
}
void NotGateTile::levelTimeChanged(Level *level, int64_t delta, int64_t newTime)
@@ -244,5 +244,5 @@ void NotGateTile::levelTimeChanged(Level *level, int64_t delta, int64_t newTime)
bool NotGateTile::isMatching(int id)
{
return id == Tile::redstoneTorch_off_Id || id == Tile::redstoneTorch_on_Id;
return id == Tile::unlit_redstone_torch_Id || id == Tile::redstone_torch_Id;
}