fix: neoapps dysfunctional build script
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@@ -34,8 +34,8 @@ Pig::Pig(Level *level) : Animal( level )
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goalSelector.addGoal(1, new PanicGoal(this, 1.25));
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goalSelector.addGoal(2, controlGoal = new ControlledByPlayerGoal(this, 0.3f, 0.25f));
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goalSelector.addGoal(3, new BreedGoal(this, 1.0));
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goalSelector.addGoal(4, new TemptGoal(this, 1.2, Item::carrotOnAStick_Id, false));
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goalSelector.addGoal(4, new TemptGoal(this, 1.2, Item::carrots_Id, false));
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goalSelector.addGoal(4, new TemptGoal(this, 1.2, Item::carrot_on_a_stick_Id, false));
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goalSelector.addGoal(4, new TemptGoal(this, 1.2, Item::carrot_Id, false));
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goalSelector.addGoal(5, new FollowParentGoal(this, 1.1));
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goalSelector.addGoal(6, new RandomStrollGoal(this, 1.0));
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goalSelector.addGoal(7, new LookAtPlayerGoal(this, typeid(Player), 6));
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@@ -69,7 +69,7 @@ bool Pig::canBeControlledByRider()
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{
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shared_ptr<ItemInstance> item = dynamic_pointer_cast<Player>(rider.lock())->getCarriedItem();
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return item != nullptr && item->id == Item::carrotOnAStick_Id;
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return item != nullptr && item->id == Item::carrot_on_a_stick_Id;
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}
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void Pig::defineSynchedData()
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@@ -127,8 +127,8 @@ bool Pig::mobInteract(shared_ptr<Player> player)
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int Pig::getDeathLoot()
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{
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if (this->isOnFire() ) return Item::porkChop_cooked->id;
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return Item::porkChop_raw_Id;
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if (this->isOnFire() ) return Item::cooked_porkchop->id;
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return Item::porkchop_Id;
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}
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void Pig::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel)
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@@ -139,11 +139,11 @@ void Pig::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel)
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{
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if (isOnFire())
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{
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spawnAtLocation(Item::porkChop_cooked_Id, 1);
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spawnAtLocation(Item::cooked_porkchop_Id, 1);
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}
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else
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{
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spawnAtLocation(Item::porkChop_raw_Id, 1);
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spawnAtLocation(Item::porkchop_Id, 1);
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}
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}
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if (hasSaddle()) spawnAtLocation(Item::saddle_Id, 1);
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@@ -199,7 +199,7 @@ shared_ptr<AgableMob> Pig::getBreedOffspring(shared_ptr<AgableMob> target)
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bool Pig::isFood(shared_ptr<ItemInstance> itemInstance)
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{
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return itemInstance != nullptr && itemInstance->id == Item::carrots_Id;
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return itemInstance != nullptr && itemInstance->id == Item::carrot_Id;
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}
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ControlledByPlayerGoal *Pig::getControlGoal()
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