fix: neoapps dysfunctional build script
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@@ -13,7 +13,7 @@ RedStoneItem::RedStoneItem(int id) : Item(id)
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bool RedStoneItem::useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
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{
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// 4J-PB - Adding a test only version to allow tooltips to be displayed
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if (level->getTile(x, y, z) != Tile::topSnow_Id)
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if (level->getTile(x, y, z) != Tile::snow_layer_Id)
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{
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if (face == 0) y--;
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if (face == 1) y++;
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@@ -29,10 +29,10 @@ bool RedStoneItem::useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<Playe
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if(!bTestUseOnOnly)
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{
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// 4J-JEV: Hook for durango 'BlockPlaced' event.
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player->awardStat(GenericStats::blocksPlaced(Tile::redStoneDust_Id), GenericStats::param_blocksPlaced(Tile::redStoneDust_Id,itemInstance->getAuxValue(),1));
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player->awardStat(GenericStats::blocksPlaced(Tile::redstone_wire_Id), GenericStats::param_blocksPlaced(Tile::redstone_wire_Id,itemInstance->getAuxValue(),1));
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itemInstance->count--;
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level->setTileAndUpdate(x, y, z, Tile::redStoneDust_Id);
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level->setTileAndUpdate(x, y, z, Tile::redstone_wire_Id);
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}
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}
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