fix: neoapps dysfunctional build script
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@@ -131,7 +131,7 @@ bool Slot::mayCombine(shared_ptr<ItemInstance> second)
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if(thisItem)
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{
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bool thisIsDyableArmor = thisItem->getMaterial() == ArmorItem::ArmorMaterial::CLOTH;
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bool itemIsDye = second->id == Item::dye_powder_Id;
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bool itemIsDye = second->id == Item::dye_Id;
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return thisIsDyableArmor && itemIsDye;
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}
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// 4J Stu - This condition taken from Recipes::getItemFor to repair items, but added the damaged check to skip when the result is pointless
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