fix: neoapps dysfunctional build script

This commit is contained in:
Fireblade
2026-05-05 23:20:16 -04:00
parent 8ccb2b6741
commit f8e4f6376e
287 changed files with 4143 additions and 4710 deletions
@@ -86,7 +86,7 @@ void TheEndLevelRandomLevelSource::prepareHeights(int xOffs, int zOffs, byteArra
int tileId = 0;
if (val > 0)
{
tileId = Tile::endStone_Id;
tileId = Tile::end_stone_Id;
} else {
}
@@ -119,8 +119,8 @@ void TheEndLevelRandomLevelSource::buildSurfaces(int xOffs, int zOffs, byteArray
int runDepth = 1;
int run = -1;
byte top = (byte) Tile::endStone_Id;
byte material = (byte) Tile::endStone_Id;
byte top = (byte) Tile::end_stone_Id;
byte material = (byte) Tile::end_stone_Id;
for (int y = Level::genDepthMinusOne; y >= 0; y--)
{
@@ -139,7 +139,7 @@ void TheEndLevelRandomLevelSource::buildSurfaces(int xOffs, int zOffs, byteArray
if (runDepth <= 0)
{
top = 0;
material = static_cast<byte>(Tile::endStone_Id);
material = static_cast<byte>(Tile::end_stone_Id);
}
run = runDepth;
@@ -320,10 +320,10 @@ void TheEndLevelRandomLevelSource::calcWaterDepths(ChunkSource *parent, int xt,
if (level->getHeightmap(xp - 1, zp) > 0 || level->getHeightmap(xp + 1, zp) > 0 || level->getHeightmap(xp, zp - 1) > 0 || level->getHeightmap(xp, zp + 1) > 0)
{
bool hadWater = false;
if (hadWater || (level->getTile(xp - 1, y, zp) == Tile::calmWater_Id && level->getData(xp - 1, y, zp) < 7)) hadWater = true;
if (hadWater || (level->getTile(xp + 1, y, zp) == Tile::calmWater_Id && level->getData(xp + 1, y, zp) < 7)) hadWater = true;
if (hadWater || (level->getTile(xp, y, zp - 1) == Tile::calmWater_Id && level->getData(xp, y, zp - 1) < 7)) hadWater = true;
if (hadWater || (level->getTile(xp, y, zp + 1) == Tile::calmWater_Id && level->getData(xp, y, zp + 1) < 7)) hadWater = true;
if (hadWater || (level->getTile(xp - 1, y, zp) == Tile::water_Id && level->getData(xp - 1, y, zp) < 7)) hadWater = true;
if (hadWater || (level->getTile(xp + 1, y, zp) == Tile::water_Id && level->getData(xp + 1, y, zp) < 7)) hadWater = true;
if (hadWater || (level->getTile(xp, y, zp - 1) == Tile::water_Id && level->getData(xp, y, zp - 1) < 7)) hadWater = true;
if (hadWater || (level->getTile(xp, y, zp + 1) == Tile::water_Id && level->getData(xp, y, zp + 1) < 7)) hadWater = true;
if (hadWater)
{
for (int x2 = -5; x2 <= 5; x2++)
@@ -335,7 +335,7 @@ void TheEndLevelRandomLevelSource::calcWaterDepths(ChunkSource *parent, int xt,
if (d <= 5)
{
d = 6 - d;
if (level->getTile(xp + x2, y, zp + z2) == Tile::calmWater_Id)
if (level->getTile(xp + x2, y, zp + z2) == Tile::water_Id)
{
int od = level->getData(xp + x2, y, zp + z2);
if (od < 7 && od < d)
@@ -348,10 +348,10 @@ void TheEndLevelRandomLevelSource::calcWaterDepths(ChunkSource *parent, int xt,
}
if (hadWater)
{
level->setTileAndData(xp, y, zp, Tile::calmWater_Id, 7, Tile::UPDATE_CLIENTS);
level->setTileAndData(xp, y, zp, Tile::water_Id, 7, Tile::UPDATE_CLIENTS);
for (int y2 = 0; y2 < y; y2++)
{
level->setTileAndData(xp, y2, zp, Tile::calmWater_Id, 8, Tile::UPDATE_CLIENTS);
level->setTileAndData(xp, y2, zp, Tile::water_Id, 8, Tile::UPDATE_CLIENTS);
}
}
}