fix: neoapps dysfunctional build script

This commit is contained in:
Fireblade
2026-05-05 23:20:16 -04:00
parent 8ccb2b6741
commit f8e4f6376e
287 changed files with 4143 additions and 4710 deletions
+1 -1
View File
@@ -113,7 +113,7 @@ void TntTile::destroy(Level *level, int x, int y, int z, int data, shared_ptr<Li
bool TntTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param
{
if (soundOnly) return false;
if (player->getSelectedItem() != nullptr && player->getSelectedItem()->id == Item::flintAndSteel_Id)
if (player->getSelectedItem() != nullptr && player->getSelectedItem()->id == Item::flint_and_steel_Id)
{
destroy(level, x, y, z, EXPLODE_BIT, player);
level->removeTile(x, y, z);