fix: neoapps dysfunctional build script

This commit is contained in:
Fireblade
2026-05-05 23:20:16 -04:00
parent 8ccb2b6741
commit f8e4f6376e
287 changed files with 4143 additions and 4710 deletions
+1 -1
View File
@@ -77,7 +77,7 @@ bool TorchTile::isConnection(Level *level, int x, int y, int z)
int tile = level->getTile(x, y, z);
Tile *below = (tile >= 0 && tile < Tile::TILE_NUM_COUNT) ? Tile::tiles[tile] : nullptr;
if (below != nullptr && below->getRenderShape() == Tile::SHAPE_FENCE
|| tile == Tile::glass_Id || tile == Tile::cobbleWall_Id)
|| tile == Tile::glass_Id || tile == Tile::cobblestone_wall_Id)
{
return true;
}