fix: neoapps dysfunctional build script
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@@ -50,7 +50,7 @@ int TreeTile2::getResourceCount(Random* random)
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int TreeTile2::getResource(int data, Random* random, int playerBonusLevel)
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{
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return Tile::tree2Trunk_Id;
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return Tile::log2_Id;
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}
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void TreeTile2::onRemove(Level* level, int x, int y, int z, int id, int data)
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