fix: neoapps dysfunctional build script
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@@ -61,7 +61,7 @@ int WaterlilyTile::getColor(LevelSource *level, int x, int y, int z, int data) /
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bool WaterlilyTile::mayPlaceOn(int tile)
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{
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return tile == Tile::calmWater_Id;
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return tile == Tile::water_Id;
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}
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bool WaterlilyTile::canSurvive(Level *level, int x, int y, int z)
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