fix: neoapps dysfunctional build script
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@@ -43,7 +43,7 @@ float WitherSkull::getTileExplosionResistance(Explosion *explosion, Level *level
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{
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float result = Fireball::getTileExplosionResistance(explosion, level, x, y, z, tile);
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if (isDangerous() && tile != Tile::unbreakable && tile != Tile::endPortalTile && tile != Tile::endPortalFrameTile)
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if (isDangerous() && tile != Tile::unbreakable && tile != Tile::end_portal && tile != Tile::end_portal_frame)
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{
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result = min(0.8f, result);
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}
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