Fireblade
525b89484c
fix: enchantment table + frost walker (kinda)
...
fixes:
- treasure enchants being selectable within the enchantment table menu
- frost walker resemblance to decompiled legacy console edition
- enchantment table featuring hot-swappable abilities where the player could replace one tool with another whilst keeping the exact same potential enchantments in the enchant menu
2026-07-18 22:03:54 -04:00
SevenToaster509
add784b259
fix: clients crashing on enchantment attempt, disabled quick equip until further notice, updated enchantingmenu swfs because lapis slot was missing?
2026-04-16 20:47:14 +01:00
SevenToaster509
490ac0eed1
Feat: Updated Enchanting Mechanics
...
Updated in the ARC:
EnchantingMenu1080
SkinHDGraphicsInGame
SkinHDInGame
may have override other changes in the arc but it dont think so...
2026-04-10 13:18:42 +01:00
void_17
988e3042e0
Remove all MSVC __int64 ( #742 )
2026-03-07 03:31:30 +07:00
void_17
b9a2951901
Revert "Get rid of MSVC's __int64"
...
This reverts commit d63f79325f .
2026-03-02 17:39:35 +07:00
void_17
119bff3514
Revert "shared_ptr -> std::shared_ptr"
...
This reverts commit 7074f35e4b .
2026-03-02 17:37:16 +07:00
void_17
7074f35e4b
shared_ptr -> std::shared_ptr
...
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-02 15:58:20 +07:00
void_17
d63f79325f
Get rid of MSVC's __int64
...
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
2026-03-02 15:53:32 +07:00
daoge_cmd
b691c43c44
Initial commit
2026-03-01 12:16:08 +08:00