Fireblade
894dbcbde5
fix: skin select menu
2026-06-26 21:00:25 +01:00
Fireblade
3e24e7133c
fix: skin select menu
2026-06-26 15:59:28 -04:00
Fireblade
2799c88f04
Merge pull request 'DLC Skin Corrections & Additions' ( #13 ) from Langtanium/NLCE:dlc-skin-corrections into main
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Reviewed-on: https://git.neolegacy.dev/neoStudiosLCE/neoLegacy/pulls/13
2026-06-26 16:22:53 +01:00
Fireblade
670ff50ce8
fix: make control type setting always inherit from skinHDWin + skinWin
2026-06-25 19:04:40 -04:00
Fireblade
ab6e232dfd
fix: slime block piston reaction(s)
2026-06-25 17:13:47 -04:00
Trevor Watkins
5bbd488a46
fix: Clang doesn't like this for some reason ( #14 )
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Honestly no clue why it doesn't like it but this fixes it
Reviewed-on: https://git.neolegacy.dev/neoStudiosLCE/neoLegacy/pulls/14
Reviewed-by: neo <neo@obsidianos.xyz >
Co-authored-by: Trevor Watkins <tawatkins1110@gmail.com >
Co-committed-by: Trevor Watkins <tawatkins1110@gmail.com >
2026-06-24 20:49:09 +01:00
Fireblade
f3de28d458
fix: 1080p settings menus
2026-06-23 17:11:06 -04:00
Fireblade
929b32fff6
feat: mario world
2026-06-22 18:55:36 -04:00
Langtanium
0476c307db
Fixed skin offset leak and removed skin item offset
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Fixed DLC skin offset leak causing offsets from one skin to leak onto another skin. Removed skin item offset as the location it was previously added to did not have the desired result.
2026-06-22 15:17:01 -07:00
Langtanium
a24582da84
Added item offsets for DLC skins
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Added item offsets for DLC skins and changed some more code in HumanoidModel.cpp
2026-06-22 15:14:53 -07:00
Langtanium
4b0761b64e
Reworked skin offset code in HumanoidModel.cpp
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Changed skin offsets to use ModelPart values of translateX, translateY, and translateZ. Implemented armor offsets again (rotation origin is not correct). Fixed DLC skin box scale not being applied.
2026-06-22 15:14:53 -07:00
Langtanium
8cd19cba65
Removed armor offsets
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Removed armor offsets as they would call the compile() function so many times overflowing memory triggering a safeguard which terminates the process.
2026-06-22 15:14:52 -07:00
Langtanium
7ba554c7ec
Added skin offsets code
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Added code to apply skin offsets if present on skin. Armor offsets defined in skin will also be applied.
2026-06-22 15:14:52 -07:00
Langtanium
9c6781013f
More skin changes
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Added armor skin layer to HumanoidModel.cpp and HumanoidModel.h and adjusted skin box code to handle new armor layer. Added SkinOffsets.h with SKIN_OFFSET type. Added code to DLCManager.cpp, DLCManager.h, DLCSkinFile.cpp, and DLCSkinFile.h to read skin offsets from DLC skin packs (Does not affect skin yet). Changed Steve skins back to their original 64x32 size for parity with official LCE. Removed some redundant code.
2026-06-22 15:14:52 -07:00
Langtanium
88598ad727
Small correction
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Removed some spaces and added resModel default value to not break a previous fix for skins on servers.
2026-06-22 15:14:52 -07:00
Langtanium
8b324fd924
Small correction to modified skin code
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Adjusted modified code to work with default wide 64x64 skins.
2026-06-22 15:14:52 -07:00
Langtanium
bccca54ea0
Made changes to skin related code
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Renamed all Alex skins and Developer Steve skin to match the official file names, reordered default skin to match the order in the official release of LCE, modified model type logic to be more optimized, added more anim flags to HumanoidModel.h, added code to show armor if the corresponding part is hidden but the "show armor" part anim flag is present, added code to handle extra skin box values of "hide with armor", "mirror skin box", and "scale", corrected player model second/overlay layer scale from 0.5 to 0.25, and fixed skin boxes not rendering on 64x64 DLC skins.
2026-06-22 15:14:52 -07:00
Langtanium
a4cc0659b5
Revert "Fixed skin offset leak and removed skin item offset"
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This reverts commit 25918293e8 .
2026-06-22 15:10:25 -07:00
Langtanium
25918293e8
Fixed skin offset leak and removed skin item offset
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Fixed DLC skin offset leak causing offsets from one skin to leak onto another skin. Removed skin item offset as the location it was previously added to did not have the desired result.
2026-06-22 15:07:20 -07:00
TheHuckle
6611b1dd23
Add skin packs back for DLCs
2026-06-22 13:46:16 +01:00
Fireblade
24730e576d
fix: nether crash
2026-06-21 16:18:46 -04:00
Fireblade
8e31c2d29d
fix: misc
2026-06-20 20:56:13 -04:00
Fireblade
ce08a15069
fix: unsupported goaltype + improper disc translation
2026-06-20 17:45:08 -04:00
TheHuckle
fbf2e60b18
Remove unneeded DLC stuff
2026-06-19 23:04:30 +01:00
Tranqlmao
7aa9d619c1
Update to Game Renderer
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Fix split screen jump bug caused by renderer looking for elytra flight improperly
2026-06-12 16:25:36 -04:00
Fireblade
dc1161d54a
merge upstream
2026-06-12 21:15:32 +01:00
DrPerkyLegit
b3f3f93119
done
2026-06-12 13:44:21 -04:00
Fireblade
b9725f73bd
fix: extraneous changes
2026-06-07 16:00:16 -04:00
Fireblade
3214e819aa
feat: modernized splitscreen settings menus
2026-06-03 15:30:48 -04:00
Fireblade
1a2299730a
Merge branch 'main' into TU43
2026-06-01 18:49:07 -04:00
DrPerkyLegit
78a55e97ef
make names render when forced
2026-06-01 17:40:47 -04:00
piebot
f3d4e20b7a
chore: update logo ingame ( #141 )
2026-06-01 16:18:05 +03:00
Fireblade
73145785d4
fix: misc issues + crashes
2026-06-01 00:34:45 -04:00
DrPerkyLegit
61f363e803
fix particles being sent from the server
2026-05-31 20:50:30 -04:00
piebot
4a7d95d8e9
chore: update neoLegacy logo ( #137 )
2026-05-31 21:53:07 +03:00
Fireblade
d421708b5f
Merge pull request #136 from DrPerkyLegit/fix/armor-stands
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Fix/armor stands
2026-05-31 14:33:10 -04:00
DrPerkyLegit
f8c9349510
items render correctly on the head
2026-05-31 13:57:04 -04:00
DrPerkyLegit
78759b9f15
render elytra on armor stands
2026-05-31 12:36:32 -04:00
Lord Cambion
2417eb4562
feat: better kill command, Host Privileges check ( #135 )
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i changed a bit the kill command because it was not working properly,
then i added a check for HostPrivileges for each command
2026-05-31 18:48:53 +03:00
DrPerkyLegit
db4f09ffb8
items now render in the hand when they exist
2026-05-31 11:30:27 -04:00
Fireblade
8d86287e5e
fix: dlc animated textures
2026-05-30 16:06:56 -04:00
Lord Cambion
1cd3f977e4
fix(TU31): prismarine animation ( #134 )
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tranq forgot to update the name of the files
2026-05-30 16:58:23 +03:00
Fireblade
e8b66c62d7
fix: slime block render priority
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thanks to Tranq for calling it out
2026-05-29 15:10:54 -04:00
Fireblade
986af5438c
Merge branch 'TU43' of https://github.com/Firebladedoge229/neoLegacy-recrafted into TU43
2026-05-28 20:12:53 -04:00
Fireblade
4c2ec697f4
fix: 720p menus
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thank you rockefeler
2026-05-28 20:12:47 -04:00
Fireblade
253460c5df
Merge branch 'main' into TU43
2026-05-28 16:33:20 -04:00
Fireblade
31d5c12f8f
fix: sunflower
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FINALLY IT WORKS NOW IN THE TUTORIAL WORLD
RAHHHHHHHHHHHHHHHHHHHHHHHHHHHH
2026-05-28 16:31:14 -04:00
DrPerkyLegit
60aba187a7
fix custom recipe names not working ( #129 )
2026-05-28 17:20:24 +03:00
Fireblade
322d426868
feat: 3d skull
2026-05-27 21:49:11 -04:00
Lord Cambion
c19d5bb58e
fix: boat not following correctly the player when speeding ( #127 )
2026-05-27 20:22:12 +03:00