Commit Graph
53 Commits
Author SHA1 Message Date
Fireblade f8a4de8afd fix: main menu music transition, tutorial keyboard images 2026-08-02 16:25:11 -04:00
Fireblade a045d994fb feat: tu43 entity sounds, spawner fixes, and a 16x16 region toolset 2026-07-23 19:47:55 -04:00
Fireblade 54528fac16 feat: loot tables (#43)
self-explanatory

Reviewed-on: https://git.neolegacy.dev/neoStudiosLCE/neoLegacy/pulls/43
2026-07-12 02:05:06 +01:00
Tranqlmao 558173cfd0 TU43 Release 2
+ Added Magma Block, Nether Wart Block, Bone Block, End Stone Block
+ All Beetroot Items
+ Polar Bear (excluding audio)
+ / now opens chat for commands
2026-07-07 12:54:31 -04:00
Fireblade f6fcf83959 fix: multilist menu selection 2026-07-05 02:26:16 -04:00
Fireblade d82e1afd59 feat: minecart sound effects 2026-05-08 03:41:44 -04:00
Lord Cambion 16f0495ac2 fix: guardian effect + guardian damage + sounds (#51) 2026-05-03 17:59:57 +03:00
George V. 2293dcbb9f Merge remote-tracking branch 'Revelations/main' into upstream-merge
# Conflicts:
#	.github/workflows/nightly.yml
#	CMakeLists.txt
#	Minecraft.Client/CMakeLists.txt
#	Minecraft.Client/StringTable.cpp
#	Minecraft.Server/FourKitNatives.cpp
#	Minecraft.Server/Windows64/ServerMain.cpp
#	Minecraft.World/BiomeDecorator.cpp
#	Minecraft.World/BiomeSource.cpp
#	Minecraft.World/cmake/sources/Common.cmake
#	README.md
#	cmake/ServerTarget.cmake
2026-04-28 03:01:30 +03:00
dtentiion 7f18fe1236 fix: Nether portal trigger and travel sounds not playing (#1523) 2026-04-26 15:38:13 -05:00
Tranqlmao 4b6e9f8eb2 Elytra
mfeat: added early access elytra in creative for bug testing/accuracy comparison
TODO: replace temporary atlas, Properly implement 3d skulls
2026-04-24 20:00:35 -04:00
neoapps-dev 168fe6b862 fix: build issue due to duplicates 2026-04-19 18:02:10 +03:00
Sestain 73a89b80e1 Fixed DLC audio. 2026-04-19 17:58:23 +03:00
George V. 2ddf72a4eb fix(audio): restore missing comma lost in upstream merge
A comma between "item.armor.equip_generic6" and "damage.critical" was
accidentally dropped during an upstream merge, causing the two entries
to be concatenated into a single string literal at compile time.

This produced an invalid sound key and led to crashes when:
- equipping armor
- triggering critical hits
2026-04-13 22:45:10 +03:00
George V. 734f186cd3 Merge remote-tracking branch 'itsRevela/main' into upstream-merge
# Conflicts:
#	Minecraft.Client/Common/Audio/SoundNames.cpp
#	Minecraft.Client/SheepRenderer.cpp
#	Minecraft.World/SoundTypes.h
#	README.md
#	cmake/CopyAssets.cmake
2026-04-13 17:54:36 +03:00
George V. edeb0d2230 Merge branch 'main' into upstream-merge
# Conflicts:
#	.github/workflows/nightly.yml
#	Minecraft.Server/cmake/sources/Common.cmake
2026-04-13 17:39:46 +03:00
Tyler Reese 6913ce5323 fix: Implement missing critical hit sound (#1141) 2026-04-13 00:51:16 -05:00
SevenToaster509 3d57609e12 Chore: Disable track debugging
Hope no-one needs it, it was pissing me off
2026-04-12 20:43:55 +01:00
George V. a0f4063807 Merge branch 'main' into upstream-merge 2026-04-11 02:52:52 +03:00
George V. 0ad7e383fa Merge branch 'main-re' into upstream-merge 2026-04-10 22:00:17 +03:00
SevenToaster509 c038506071 Feat: Armour Quick Equip, Fix: Baby Armour on Players 2026-04-10 16:06:57 +01:00
neoapps-dev 9babdac928 fix: linux cross-compiling 2026-04-08 12:44:56 +03:00
ryleu 5eab358dde add support for linux clang cross compiles 2026-04-08 12:03:15 +03:00
George V. 308c07a7fd fix: correct mode-based music selection using unified music types
Aligned with LCERenewed changes up to commit
5ec8a0e41ba8146aba450258d8620cd3cb0299e0 by 3UR after previously
porting an incorrect revision.
2026-04-08 03:34:54 +03:00
George V. 76ac11bde0 fix: handled all audio and parameter types correctly to prevent crashes
Original commit: https://github.com/Patoke/LCERenewed/commit/8658049e71723ee8d46912a050636884d3963e71
2026-04-07 09:30:16 +02:00
SevenToaster509 546a279cc9 Book & Quill - Initial Commit
Implement Book & Quill:
- IUIScene_WritingBookMenu and UIScene_BookAndQuillMenu for UI
- Edited UIControl_Label to add direct editing (quite hardcoded to my needs right now)
- Reimplement scrapped custom payload packets for books and signing
- Other misc changes

TODO:
- Coloured and scambled text
- Book copying
- Clean up code
2026-04-05 15:05:03 +01:00
Lord_Cambion e5a8abd2ac herobrine removed 2026-04-02 14:45:46 +02:00
Lord_Cambion 138c7ab028 bug fixes 2026-03-31 18:00:31 +02:00
piebot b3ac4411fe Merge branch 'pr-1403' 2026-03-27 13:11:58 +03:00
ryleu f3915a0603 add support for linux clang cross compiles 2026-03-24 10:05:40 -05:00
Revela c62d5e6ff4 Fix music selection to match TU19 behavior
Menu music (menu1-4) now plays only on the title screen, creative
music (creative1-6) only plays in creative mode, and survival mode
correctly plays only calm/hal/nuance/piano tracks. Reordered the
eMUSICFILES enum so piano tracks are contiguous with the survival
range, added game-mode-aware track selection via getOverworldMusicID,
and re-enabled the playStreaming call in setLevel to stop menu music
when entering gameplay. Added debug logging for track selection.
2026-03-21 12:33:04 -05:00
Revela 0ba923f085 Performance optimizations: sound caching, renderer culling, entity and lighting improvements
- Sound engine: cache filesystem probe results to avoid repeated file existence checks; add MA_SOUND_FLAG_DECODE for pre-decoded playback
- Level renderer: column-level frustum culling, compact visible chunk lists to skip empty iteration, lightweight second-pass render path, early-out for non-dirty chunks, scaled recheck period at high render distances
- Entity: cache shared_from_this() to reduce reference counting overhead in move() and checkInsideTiles()
- Level: skip checkLight() when tile light properties unchanged; enable entity locking on all platforms (not just Vita)
- LevelChunk: only rescan min height when the minimum column changes; defer lightGap processing
- LivingEntity: use raw pointer cast instead of dynamic_pointer_cast; cache friction tile lookup
- ServerPlayerGameMode: return whether block was destroyed to avoid redundant tile update packets
2026-03-18 17:22:04 -05:00
piebot 2539831608 Add wet sponges 2026-03-16 22:40:13 +03:00
piebot b26d5e2a4f Merge branch 'main' of https://github.com/piebotc/LegacyEvolved 2026-03-16 02:04:53 +03:00
ModMaker101 44fc8a4db2 Fix quiet in-game audio after engine update #897 (#1171) 2026-03-12 01:43:12 -05:00
ModMaker101 28614b922f Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides

* Add safety checks and fix a issue with vector going OOR
2026-03-08 18:08:36 -05:00
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00
VivyaCC 52b1882f13 win cpp23 compat: Minecraft.Client 2026-03-07 23:58:51 +07:00
GuglioIsStupid 38ce933fd5 voids request - Move the filesystem files to root/ as it will be used in both Minecraft.Client and Minecraft.World (#819)
* Move Filesystem to root/include/ as per devoiders request

* Filesystem -> lce_filesystem
2026-03-07 18:36:05 +07:00
GuglioIsStupid 55be6447e3 Sound Fixes (#686)
* Fix sound settings not applying

* Reimplement miles sound artifacts

* Fix stone brick stairs recipe

* Fix craft and scroll sound

* Rename scrollfocus.ogg to scroll.ogg

* Remove unneeded code

* Reorganize sounds, revert spam sound press, add witch sounds and fix slimes

* I forgot my console again
2026-03-06 18:38:14 -06:00
void_17 988e3042e0 Remove all MSVC __int64 (#742) 2026-03-07 03:31:30 +07:00
GuglioIsStupid de46641cda Reimplement miles sound artifacts, Stone Brick Stairs recipe, and craft sound (#684)
* Reimplement miles sound artifacts

* Fix stone brick stairs recipe

* Fix craft and scroll sound
2026-03-06 01:45:25 -06:00
GuglioIsStupid 5cbdf27b46 Fix sound settings not applying (#664)
* Fix sound settings not applying

* Remove my AllocConsole

* Forgot this printf
2026-03-05 22:05:59 -06:00
GuglioIsStupid 8398eb16b8 Miniaudio Implementation (+stb_vorbis) (#624)
* Miniaudio Implementation

* Do not link miles + remove miles lib
2026-03-06 07:48:12 +07:00
void_17 55231bb8d3 Remove AUTO_VAR macro and _toString function (#592) 2026-03-06 02:11:18 +07:00
void_17 e888735798 Revert "Fix sound not working" (#205) 2026-03-03 06:22:43 +07:00
daogeandLoki b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00
GuglioIsStupidandvoid_17 852b9aac50 Allow for loading of WAVE Audio files (#148)
* Allow for loading of WAVE Audio files

* Remove usage of strcpy and use _s versions of file opening

* Update SoundEngine.cpp

---------

Co-authored-by: void_17 <61356189+void2012@users.noreply.github.com>
2026-03-03 00:27:32 +07:00
void_17 119bff3514 Revert "shared_ptr -> std::shared_ptr"
This reverts commit 7074f35e4b.
2026-03-02 17:37:16 +07:00
void_17 7074f35e4b shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-02 15:58:20 +07:00