#include "stdafx.h" #include "net.minecraft.world.level.h" #include "net.minecraft.world.entity.projectile.h" #include "net.minecraft.world.entity.player.h" #include "net.minecraft.world.item.h" #include "SoundTypes.h" #include "ExperienceItem.h" ExperienceItem::ExperienceItem(int id) : Item(id) { } bool ExperienceItem::isFoil(shared_ptr itemInstance) { return true; } bool ExperienceItem::TestUse(shared_ptr itemInstance, Level *level, shared_ptr player) { return true; } shared_ptr ExperienceItem::use(shared_ptr itemInstance, Level *level, shared_ptr player) { if (!player->abilities.instabuild) { itemInstance->count--; } level->playEntitySound(player, eSoundType_RANDOM_BOW, 0.5f, 0.4f / (random->nextFloat() * 0.4f + 0.8f)); if (!level->isClientSide) level->addEntity(std::make_shared(level, player)); return itemInstance; } int ExperienceItem::getUseTooltipId(std::shared_ptr itemInstance, std::shared_ptr player, Level* level, int x, int y, int z, bool bUseItem) const { if (bUseItem) { return IDS_TOOLTIPS_THROW; } return 0; }