#pragma once #include "DiggerItem.h" #define SHOVEL_DIGGABLES 11 class ShovelItem : public DiggerItem { private: static TileArray *diggables; public: static void staticCtor(); ShovelItem(int id, const Tier *tier); bool useOn(shared_ptr instance, shared_ptr player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly) override; bool canDestroySpecial(Tile *tile); };