#pragma once #include "ComplexItem.h" class EmptyMapItem : public ComplexItem { public: EmptyMapItem(int id); shared_ptr use(shared_ptr itemInstance, Level *level, shared_ptr player); virtual int getUseTooltipId(std::shared_ptr itemInstance, std::shared_ptr player, Level* level, int x, int y, int z, bool bUseItem) const; };