Files
LegacyRenouveau/Minecraft.World/WeighedTreasure.h
T

21 lines
745 B
C++

#pragma once
#include <vector>
#include "WeighedRandom.h"
#include "LootTableManager.h"
class WeighedTreasure : public WeighedRandomItem
{
private:
shared_ptr<ItemInstance> item;
int minCount;
int maxCount;
public:
WeighedTreasure(int itemId, int auxValue, int minCount, int maxCount, int weight);
WeighedTreasure(shared_ptr<ItemInstance> item, int minCount, int maxCount, int weight);
static void addChestItems(Random *random, const std::vector<LootTableDropResult> &drops, shared_ptr<Container> dest);
static void addDispenserItems(Random *random, const std::vector<LootTableDropResult> &drops, shared_ptr<DispenserTileEntity> dest);
static WeighedTreasureArray addToTreasure(WeighedTreasureArray items, WeighedTreasure *extra);
};