Files
LegacyRenouveau/Minecraft.Client
anael.rstandAnaël 646536750f fix: Set correct visual position for gamemode slider on load (#4186)
# What changed ?
Fix a bug where the visual position of the gamemode slider when loading an already existing world would always be '0' even if the gamemode string is correct and the in-game behaviour is correct too

# What was added ?
Someone most likely forgot a "SetSliderValue()" inside of the gamemode switch cases in UIScene_LoadMenu::tick()
Adding it fixes the bug.

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Co-authored-by: Anaël <60509176+Bakoubak@users.noreply.github.com>
Reviewed-on: https://git.neolegacy.dev/neoStudiosLCE/neoLegacy/pulls/4186
Co-authored-by: anael.rst <144+vistaslayer@noreply.neolegacy.dev>
Co-committed-by: anael.rst <144+vistaslayer@noreply.neolegacy.dev>
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========================================================================
    Xbox 360 APPLICATION : Minecraft.Client Project Overview
========================================================================

AppWizard has created this Minecraft.Client application for you.  

This file contains a summary of what you will find in each of the files that
make up your Minecraft.Client application.

Minecraft.Client.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard. 
    It contains information about the version of Visual C++ that generated the file, and 
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

Minecraft.Client.cpp
    This is the main application source file.



/////////////////////////////////////////////////////////////////////////////
Other notes:

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/////////////////////////////////////////////////////////////////////////////