Thrown eggs used snowball particles when hitting a block, there wasn't any code for the correct particles either.
I added the new egg particles and assigned them to the thrown egg entity.
Before:

Now:

Reviewed-on: https://git.neolegacy.dev/neoStudiosLCE/neoLegacy/pulls/167
Co-authored-by: ACL <puffymono@gmail.com>
Co-committed-by: ACL <puffymono@gmail.com>
========================================================================
STATIC LIBRARY : Minecraft.World Project Overview
========================================================================
AppWizard has created this Minecraft.World library project for you.
This file contains a summary of what you will find in each of the files that
make up your Minecraft.World application.
Minecraft.World.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.
/////////////////////////////////////////////////////////////////////////////
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named Minecraft.World.pch and a precompiled types file named StdAfx.obj.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.
/////////////////////////////////////////////////////////////////////////////