Files
LegacyRenouveau/Minecraft.World/BannerTile.h
T
Tranqlmao be3bf0aebd TU43 Release 4
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2026-07-07 19:47:42 -04:00

45 lines
1.3 KiB
C++

#pragma once
#include "BaseEntityTile.h"
#include "TileEntity.h"
#include "stdafx.h"
#include "Material.h"
class Player;
class BannerTile : public BaseEntityTile
{
friend class Tile;
private:
bool onGround;
int m_dropColor;
protected:
BannerTile(int id, bool onGround);
public:
Icon *getTexture(int face, int data);
virtual void updateDefaultShape();
AABB *getAABB(Level *level, int x, int y, int z);
AABB *getTileAABB(Level *level, int x, int y, int z);
void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>());
int getRenderShape();
bool isCubeShaped();
virtual bool isPathfindable(LevelSource *level, int x, int y, int z);
bool isSolidRender(bool isServerLevel = false);
protected:
shared_ptr<TileEntity> newTileEntity(Level *level);
public:
int getResource(int data, Random *random, int playerBonusLevel);
void neighborChanged(Level *level, int x, int y, int z, int type);
int cloneTileId(Level *level, int x, int y, int z);
void registerIcons(IconRegister *iconRegister);
virtual void playerWillDestroy(Level *level, int x, int y, int z, int data, shared_ptr<Player> player) override;
virtual void spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonusLevel) override;
using BaseEntityTile::spawnResources;
};