fix: translucent item rendering

This commit is contained in:
Fireblade
2026-07-22 15:07:43 -04:00
parent d41d82faa6
commit 1488469cb2
2 changed files with 5 additions and 4 deletions
+1 -1
View File
@@ -14,7 +14,7 @@ IceTile::IceTile(int id) : HalfTransparentTile(id, L"ice", Material::ice, false)
int IceTile::getRenderLayer()
{
return 1;
return 2;
}
bool IceTile::shouldRenderFace(LevelSource *level, int x, int y, int z, int face)