feat: Enable host privileges when creating a creative world (QoL) (#41)

Reviewed-on: https://git.neolegacy.dev/neoStudiosLCE/neoLegacy/pulls/41
This commit is contained in:
Fireblade
2026-07-14 23:58:08 +01:00
@@ -702,15 +702,18 @@ void UIScene_CreateWorldMenu::handleSliderMove(F64 sliderId, F64 currentValue)
case 0: // Survival
m_iGameModeId = GameType::SURVIVAL->getId();
m_bGameModeCreative = false;
m_MoreOptionsParams.bHostPrivileges = FALSE;
break;
case 1: // Creative
m_iGameModeId = GameType::CREATIVE->getId();
m_bGameModeCreative = true;
m_MoreOptionsParams.bHostPrivileges = TRUE;
break;
#ifdef _ADVENTURE_MODE_ENABLED
case 2: // Adventure
m_iGameModeId = GameType::ADVENTURE->getId();
m_bGameModeCreative = false;
m_MoreOptionsParams.bHostPrivileges = FALSE;
break;
#endif
};