piebot
7b17a65d9b
Fix compiler error
2026-03-17 02:46:21 +03:00
piebot
135108a485
Add Packed Ice
2026-03-17 01:44:44 +03:00
Lord Cambion
32d7734d3e
rabbit egg now has its own color
2026-03-16 22:24:47 +01:00
piebot
881462cd95
Merge branch 'main' of https://github.com/piebotc/LegacyEvolved
2026-03-16 22:40:16 +03:00
piebot
2539831608
Add wet sponges
2026-03-16 22:40:13 +03:00
Lord Cambion
230872ed36
Rabbit drops and mutton name changed
2026-03-16 19:30:33 +01:00
Lord Cambion
257b3a6308
Armorstand bugfixes #2
2026-03-16 16:56:50 +01:00
Lord Cambion
885d346dd5
armorstand and leather craftable
2026-03-16 14:04:45 +01:00
Lord Cambion
04f1e2fdd9
rabbit drops
2026-03-16 10:59:16 +01:00
Lord Cambion
7a77344d66
Update BuildVer.h
2026-03-16 10:18:39 +01:00
Lord Cambion
846b73f238
Armorstand bug fixes #1
2026-03-16 10:16:15 +01:00
piebot
452a6fa1c4
Fix beds having stone sound
2026-03-16 08:40:29 +03:00
piebot
98ccca3eb0
Fix armor stands crashing the game
2026-03-16 07:18:18 +03:00
piebot
7443383791
Merge branch 'main' of https://github.com/piebotc/LegacyEvolved
2026-03-16 02:05:07 +03:00
piebot
b26d5e2a4f
Merge branch 'main' of https://github.com/piebotc/LegacyEvolved
2026-03-16 02:04:53 +03:00
piebot
1cc46a5e91
Fix sand being labelled as stone.
2026-03-16 02:00:23 +03:00
ChristianFalegnami
86b13e3a03
Merge branch 'main' of https://github.com/piebotc/LegacyEvolved
2026-03-15 23:49:04 +01:00
ChristianFalegnami
543e30641b
Merge branch 'main' of https://github.com/piebotc/LegacyEvolved
2026-03-15 23:49:00 +01:00
ChristianFalegnami
60565f7a5e
ArmorStand Entity + Item
2026-03-15 23:40:01 +01:00
piebot
100d42781f
Fixed spruce trees having sideways log
2026-03-16 00:29:29 +03:00
piebot
0bee09ecea
Raw/Cooked Mutton
...
Also replaced item atlas with TU31's item atlas, and made item ids match java.
2026-03-15 22:46:02 +03:00
piebot
57be5ccb93
Add Logo and Panorama + Add Recipes
2026-03-15 20:24:53 +03:00
piebot
9d75630d4a
Merge branch 'main' of https://github.com/piebotc/LegacyEvolved
2026-03-15 18:46:15 +03:00
piebot
7ef656f74d
Fixed logo
2026-03-15 18:46:10 +03:00
piebot
7a291710a8
Update README.md
2026-03-15 05:01:55 +03:00
piebot
1d1b9c619d
Update README.md
2026-03-15 05:00:27 +03:00
piebot
478109224e
update logo
2026-03-15 04:29:32 +03:00
piebot
0607e115dc
Fix build error
2026-03-15 04:14:11 +03:00
piebot
4be2e9da8f
Fixed log rotation error
2026-03-15 04:02:50 +03:00
piebot
9c184fd7ba
Remove Top-Left Watermark
2026-03-15 02:51:21 +03:00
piebot
a1bcb93f83
Fixed SandTile crashing the game
2026-03-15 00:10:41 +03:00
piebot
91203050fa
Implement red sand and red sandstone.
2026-03-14 23:21:19 +03:00
piebot
c9249c8f51
update readme with banner
2026-03-14 21:42:55 +03:00
piebot
46c64b35e9
Add files via upload
2026-03-14 21:41:30 +03:00
piebot
73552760ba
Add Discord badge to README
...
Added a Discord badge link to the README.
2026-03-14 21:26:45 +03:00
piebot
0ee9c47739
Update README.md
2026-03-14 21:08:58 +03:00
piebot
61e4d2cd36
Fixed Stone not dropping Cobblestone
...
also fixed obsidian having stone texture and name
2026-03-14 20:50:53 +03:00
piebot
bfb9568c1a
Replace terrain.png with TU31's terrain.png
2026-03-14 20:00:34 +03:00
piebot
7bf199bc1c
Fixed Terrain Maps
2026-03-14 09:08:22 +03:00
piebot
604e24244c
Fixed Grass spreading to Coarse Dirt and Podzol.
2026-03-14 07:00:01 +03:00
piebot
e740f34256
Merge branch 'main' of https://github.com/piebotc/LegacyEvolved
2026-03-14 06:02:11 +03:00
piebot
a398941521
Implement spigotbase's following changes
...
jeb_'s fix, and maps placed in item frames now fill the whole block.
2026-03-14 06:02:05 +03:00
piebot
8edf12e324
change readMe
2026-03-14 05:14:50 +03:00
ChristianF
7bd468f03c
Baby Zombies
2026-03-14 02:12:30 +01:00
piebot
2158cce6f1
Merge branch 'smartcmd:main' into main
2026-03-14 00:51:55 +03:00
piebot
00d3ca7b9b
Added Rose Types + jeb_ Easter egg
2026-03-14 00:51:31 +03:00
troglodyte9
4d200a589d
Fixed dangling pointer issue ( #1209 )
2026-03-13 20:32:02 +00:00
piebot
2c6060c26e
Merge branch 'smartcmd:main' into main
2026-03-13 23:00:26 +03:00
rtm516
4e4e4dff0a
Remove all old binka redist files ( #1116 )
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* Remove all old binka redist files
* Delete x64/Debug/Effects.msscmp
* Delete x64/Release/Effects.msscmp
2026-03-13 19:43:37 +00:00
ChristianF
29523f5ba4
Rabbit follow Parents and Variants per biome
...
now rabbits in panic state are ok and doesnt jump far away. They spawn in a group 1 adult 1-2 baby
different weight spawn based on the biome, also they have correct variants per biome as far as i could check online
2026-03-13 19:09:15 +01:00