Files
LegacyRenouveau/Minecraft.World/BeetrootTile.cpp
T
Tranqlmao 37cd621561 TU43 Release 1
+ Mending & FrostWalker (Needs some tlc)
+ Path Blocks
+ All Beetroot Items
- Some SWF & Texture atlasChanges
2026-07-06 23:28:11 -04:00

89 lines
1.9 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.level.h"
#include "BeetrootTile.h"
BeetrootTile::BeetrootTile(int id) : CropTile(id)
{
}
Icon *BeetrootTile::getTexture(int face, int data)
{
if (data < 0 || data > 3) data = 3;
return icons[data];
}
int BeetrootTile::getBaseSeedId()
{
return Item::beetroot_seeds_Id;
}
int BeetrootTile::getBasePlantId()
{
return Item::beetroot_Id;
}
void BeetrootTile::tick(Level *level, int x, int y, int z, Random *random)
{
Bush::tick(level, x, y, z, random);
if (level->getRawBrightness(x, y + 1, z) >= Level::MAX_BRIGHTNESS - 6)
{
int age = level->getData(x, y, z);
if (age < 3)
{
if (random->nextInt(3) != 0)
{
float growthSpeed = 1.0f;
if (random->nextInt(static_cast<int>(25 / growthSpeed) + 1) == 0)
{
age++;
level->setData(x, y, z, age, Tile::UPDATE_CLIENTS);
}
}
}
}
}
void BeetrootTile::growCrops(Level *level, int x, int y, int z)
{
int stage = level->getData(x, y, z) + 1;
if (stage > 3) stage = 3;
level->setData(x, y, z, stage, Tile::UPDATE_CLIENTS);
}
int BeetrootTile::getResource(int data, Random *random, int playerBonusLevel)
{
if (data == 3)
{
return getBasePlantId();
}
return getBaseSeedId();
}
void BeetrootTile::spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonus)
{
Bush::spawnResources(level, x, y, z, data, odds, 0);
if (level->isClientSide)
{
return;
}
if (data >= 3)
{
int seedCount = 1 + level->random->nextInt(4);
for (int i = 0; i < seedCount; i++)
{
popResource(level, x, y, z, std::make_shared<ItemInstance>(getBaseSeedId(), 1, 0));
}
}
}
void BeetrootTile::registerIcons(IconRegister *iconRegister)
{
for (int i = 0; i < 4; i++)
{
icons[i] = iconRegister->registerIcon(getIconName() + L"_stage_" + std::to_wstring(i));
}
}