void_17
b7bd9bb903
Move to newer C++17 language standard
2026-03-08 00:23:39 +07:00
void_17
fc7ddbab14
Cherry-pick non-code files to exclude from vscode search
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It slowed down the code search significantly, so I had to manually cherry-pick assets and binary files from vscode search which made it much, much faster.
2026-03-07 02:35:34 +07:00
void_17
acf4a38555
Enable more aggressive optimizations /O2 /Ob3
2026-03-03 09:45:52 +07:00
void_17
d7882b68a4
Fix crash on item frame destruction
2026-03-03 09:27:28 +07:00
void_17
ccebb87ca7
Enable Whole Program Optimization in Release mode
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This noticeably improves FPS
2026-03-03 08:54:08 +07:00
void_17
a5e3cb04b3
Remove #203 core code before a cleaner implementation
2026-03-03 08:45:26 +07:00
void_17
95d4d0a703
Temporarily turn off all MSVC warnings
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Before any major refactoring, warnings do help a little except for slowing down the compilation (as it needs to output everything to stdout), so disable MSVC warnings in Release mode.
2026-03-03 07:10:55 +07:00
void_17
dea460381f
Remove dyn_SetProcessDpiAwareness
2026-03-03 07:00:55 +07:00
void_17
13c8bafad5
Minor fixes
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1. Improve const correctness in a few places (such as `Container::getMaxStackSize()` -> `Container::getMaxStackSize() const`)
2. Use C++11 varargs for `I18n::get`, `Entity::newDoubleList` and `Language::getElement`
2026-03-03 06:14:34 +07:00
void_17
796a743b75
remove dynamic shcore dependency
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Almost forgot it. https://github.com/smartcmd/MinecraftConsoles/pull/160
2026-03-03 02:19:57 +07:00
void_17
84c31a2331
Also remove clicking sound effect on empty container UI slots for rclick and middle mouse button click
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Tested by me so no PR and just push upstream
2026-03-03 02:01:12 +07:00
void_17
82c4a50ba0
Merge branch 'main' of https://github.com/smartcmd/MinecraftConsoles
2026-03-02 17:40:01 +07:00
void_17
b9a2951901
Revert "Get rid of MSVC's __int64"
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This reverts commit d63f79325f .
2026-03-02 17:39:35 +07:00
void_17
119bff3514
Revert "shared_ptr -> std::shared_ptr"
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This reverts commit 7074f35e4b .
2026-03-02 17:37:16 +07:00
void_17
8a2a62ea1d
Revert "Add hook for modloader ( #117 )"
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This reverts commit 7bee4770df .
2026-03-02 17:37:12 +07:00
void_17
7ae0c13854
Revert "dynamic_pointer_cast -> std::dynamic_pointer_cast"
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This reverts commit 07ad68bc15 .
2026-03-02 17:36:56 +07:00
void_17
07ad68bc15
dynamic_pointer_cast -> std::dynamic_pointer_cast
2026-03-02 17:10:34 +07:00
void_17
7074f35e4b
shared_ptr -> std::shared_ptr
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This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-02 15:58:20 +07:00
void_17
d63f79325f
Get rid of MSVC's __int64
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Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
2026-03-02 15:53:32 +07:00
void_17
09e0c04f7b
Further C-style struct definitions fixes
2026-03-02 15:11:05 +07:00
void_17
def238ff08
Fix C-style struct functor definitions
2026-03-02 14:51:05 +07:00
void_17
df2925a4ed
Fix Iggy player crashes on systems with DPI changed
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The code that was supposed to make the game DPI-aware was broken. I remove it until a proper implementation.
2026-03-02 13:32:41 +07:00